I lole that this game is reminiscent of early 2000s MMORPGS. It has the foundation nailed down with its graphics, the things you can collect, leveling systems, etc., but it’s a litttleeeeeee bland?
First of all, why can’t I SPRINT? 😭😭 TP’ing to most areas is costly (you can only TP to towns/safe points) so it’s tedious just walking everywhere. So it’s really annoying how you can’t sprint unless you purchase a mount. At my current point in the game, I’m unsure too if mounts can only be bought with real money.
Level progression is okay but it’s a lttle repetetive. Too many fetch quests and there isnt a lot of immersive side stories. Like, I dont care if the main story is not that great, a simple main story is alright in a game if world building + immersion is met when you interact with NPCs, read a little lore, or with map design.
Also, my biggest GRIPE is that this game is marketed as an MMORPG but the mobs you fight can only be seen in YOUR instance. So ur buddies wont see what youre fighting UNLESS you hop into a dungeon that allows parties. so what the hell is this an mmorpg or what.
i knoiw i compare a lot of games to Skyrim—it’s NOT my favorite game btw, but it set the standard for game immersion for me. Skyrim’s map did not feel flat. Transitions between biomes made sense. There’s mountains and landforms that make you feel and remember each place as their own designated area.
Dare I say, the game ‘The World of Magic’ has a better map system than Eterspire… but TWOM is Pay-to-Win, which is where Eterpsire’s main strength is. You can spend real money on cosmetics in Eterspire but it’s not level-altering at all, spending money doesnt alter the game mechanics.